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Trending, new and most-starred repositories on GitHub, with the star gains that make them hot.

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  • An Open Source Machine Learning Framework for Everyone

    201,58477,955 forksC++

    • deep-learning
    • deep-neural-networks
    • distributed
    • machine-learning
    • ml
  • LLM inference in C/C++

    134,72325,527 forksC++

    • ggml
  • A framework for building native applications using React

    126,91025,491 forksC++

    • android
    • app-framework
    • cross-platform
    • ios
    • mobile
  • :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

    123,87917,936 forksC++

    • c-plus-plus
    • chrome
    • css
    • electron
    • html
  • Godot Engine – Multi-platform 2D and 3D game engine

    120,06027,475 forksC++

    • game-development
    • game-engine
    • gamedev
    • godot
    • godotengine
  • A Native Recompilation Of The Legend Of Zelda: Ocarina Of Time Nintendo Switch 2 Remake

    9,007822 forksC++

  • VERY experimental Nintendo Switch 2 emulator

    8,8321,412 forksC++

  • VERY experimental Nintendo Switch 2 emulator

    5,907634 forksC++

  • Uncharted: The Nathan Drake Collection running natively on Windows - by SuperMedo

    2,280142 forksC++

  • This is a lightweight, headless browser purpose-built for AI agents (such as Codex or Claude Code) to perform browser automation tasks; it is designed to navigate through various web protection systems, login processes, and reverse-engineering scenarios

    1,233351 forksC++

    • anti-bot
    • automation
    • firefox
    • headless-browser
    • javascript
  • apex-compute/ANRapex-compute

    Apex Neural Rendering (ANR) by Apex Compute

    1,10513 forksC++

  • Run models larger than your RAM or VRAM by streaming MoE experts from SSD. Built on llama.cpp.

    1,03777 forksC++

    • apple-silicon
    • cuda
    • gguf
    • inference
    • llama-cpp
  • DriveClub (PS4, version 1.28) running natively on Windows

    1,02051 forksC++

  • Blazing fast Apple Silicon inference engine optimized for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai

    771103 forksC++

    • apple-silicon
    • clover
    • coding-agents
    • decision-models
    • drex
  • Pokémon Pokopia (Switch 2) recompiled to run natively on Windows with Linux/Handheld support. Multiplayer included, modding, feature enhancements and more! Join the discord community as well

    71133 forksC++

    • linux
    • native
    • pokemon
    • pokopia
    • pokopia-desktop
  • Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

    69586 forksC++

    • 3d
    • 3d-sculpting
    • blender
    • blender-addon
    • cpp
  • Native Windows PC port of Fire Emblem: Fortune's Weave by static recompilation. Bring your own dump; no game files included.

    67451 forksC++

    • pc-port
    • recompilation
    • static-recompilation
    • vulkan
    • windows
  • A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

    62731 forksC++

  • No description.

    55351 forksC++

  • Engine-level performance fix for Oblivion Remastered (UE5): higher fps in towns, far fewer travel hitches, same image. Source, benchmark and docs.

    49623 forksC++

    • game-mod
    • mod
    • oblivion-remastered
    • performance
    • unreal-engine-5
  • This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

    44614 forksC++

    • decomp
    • decompilation
    • pc
    • port
    • recomp
  • An automated Themida / Code Virtualizer / WinLicense (v3.0-v4) unpacker and dump fixer tool

    44261 forksC++

  • VERY experimental Nintendo Switch 2 emulator

    43530 forksC++

  • No description.

    43083 forksC++